Agent Zero — Command Zero's Faceless Investigator
Command Zero needed a face for a product that investigates everything. Andy gave it one by refusing to draw a face. Agent Zero: a hooded overcoat over a tailored suit, one lime-green tie, and the CØ logo where the eyes should be. The rules are strict — Sin City noir, black and white, roughly 10% green, no features, ever — and the strictness is the brand: one character, drawn the same way, no matter which tool or which hand renders him. Built from the logo out — storyboards, a launch resume, LinkedIn ads, video, swag, even a coloring book — and shipped as a governed visual standard the whole team generates against. Launched July 2026. He does not sleep. He does not file expense reports. He investigates everything. Almost.
Questions about this work
Who designed Agent Zero — Command Zero's Faceless Investigator?
Andy Mullady, a brand design consultant in Austin, TX. Credit: Andy Mullady — Character Design & Creative Direction. The work shipped in 2026.
What did the Command Zero design work include?
Character Design, Brand Identity, Motion, Campaign. Command Zero needed a face for a product that investigates everything. Andy gave it one by refusing to draw a face. Agent Zero: a hooded overcoat over a tailored suit, one lime-green tie, and the CØ logo where the eyes should be. The rules are strict — Sin City noir, black and wh
The work (11 pieces)

Or email andy@lakeaustindesign.com